Legacy iOS Push Notifications
Deprecated — do not use for new games
Legacy iOS SDK is in maintenance-only mode and will be removed. New games must use SDK v2 Push.
The legacy iOS framework supports APNs registration and Firebase Messaging integration through OEGManager and FirebaseService.
Register for notifications
The framework can request notification authorization and register for remote notifications:
[OEGManager registerForRemoteNotifications:[UIApplication sharedApplication]];
In many integrations this already happens during:
[OEGManager handleDidFinishLaunchingWithOptions:launchOptions];
Forward APNs token
Your AppDelegate must pass the APNs device token back into the SDK:
- (void)application:(UIApplication *)application
didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)deviceToken {
[OEGManager handleDidRegisterForRemoteNotificationsWithDeviceToken:deviceToken];
}
Forward notification payloads
Forward incoming remote notification payloads to the framework:
- (void)application:(UIApplication *)application
didReceiveRemoteNotification:(NSDictionary *)userInfo {
[OEGManager handleRemoteNotification:userInfo];
}
Firebase Messaging access
If your app needs direct access to Firebase messaging helpers, the framework also exposes FirebaseService.
#import <OEGFramework/FirebaseService.h>
FirebaseService *service = [[FirebaseService alloc] init];
NSString *fcmToken = [service getFCMToken];
[service messagingDelegate:self];
Delegate methods:
- (void)messagingDidRefreshRegistrationToken:(NSString *)fcmToken {
NSLog(@"FCM token: %@", fcmToken);
}
- (void)messagingDidReceiveMessage:(NSDictionary *)remoteMessage {
NSLog(@"Push payload: %@", remoteMessage);
}
Notes
- Add
GoogleService-Info.plistif you use Firebase Messaging. - Use the
OEGManagerforwarding methods even if your app also listens to push events directly. - Keep your host app push entitlement and APNs capabilities enabled in Xcode.